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Image Viewer

The Image Viewer shows a PNG from your project at any zoom. For a registered image it also sets the image's mipmap settings. Open it by clicking a .png in Explorer or a PNG image in the Asset Browser.

The header shows the image's name, path, size, format and color space (sRGB or Linear / data).

ControlAction
Zoom out / Zoom inZoom out or in.
FitFits the image in the view (the default).
100%Shows one image pixel per screen pixel.
ReloadRereads the PNG from disk.
Mouse wheelZooms toward the pointer.
Middle-drag, scrollbarsPan.

Mipmap settings​

Shown below the image for registered images, and also in Inspector:

ControlOptions
MipmapsInherit, Enabled, Disabled
LevelsInherit, Full chain, Limit
Max levels1–16 (with Limit)
FilterAuto, Color (sRGB images), Data (linear images), Normal (linear normal maps)

Each change is one Undo step in the asset registry. Save the registry and rebuild the game to see the result; the viewer always shows the original PNG. See Asset registry.

If a PNG is registered under more than one image name, or not registered at all, the settings are hidden; select the image by name in the Asset Browser.

Limits​

  • PNG only.
  • Zoom from 1% to 1600%.