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cturtle/audio

include "cturtle/audio";

Functions​

audioSound infallible​

infallible fn audioSound(string asset) -> task<int>

audioPlay infallible​

infallible fn audioPlay(int sound, float gain) -> task<bool>

audioPlayVaried infallible​

infallible fn audioPlayVaried(
int sound,
float gain,
float pitchJitter,
float gainJitter,
float offsetMs,
float pan) -> task<bool>